Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Sandal Maker Aegyptus | All info, bonuses & items | Anno 117 Buildings
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General information on the building Sandal Maker
The building Sandal Maker of the Anno 117 world
Aegyptus belongs to the category Tailor's Workshop.
Other buildings in this building class include, for example
Spinner ,
Seamstress and
Pleater .
It is available from the civilisation level
Scribes and belongs to the DLC “
Dawn of the Delta“.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: Income (+1).
The construction costs of the building are 2
Mud Bricks and 2
Tiles.
To operate it, it requires 12
Denarii and 3
Scribes.
Sandal Maker requires an area of 3×4 fields on the standard grid, and on the diagonal grid (45°) it is 4×6 fields.
Output goods of the building Sandal Maker
The building Sandal Maker produces the good Sandals, which belongs to the category
Needs belongs to.
It is available from the civilisation levels
Plebeians (
Latium, 200 requires) and
Scribes (
Aegyptus, 200 requires).
The purchase price is
82 Denarii, the sale price
32 Denarii.
It affects the following attributes:
Population (+1) and
Income (+2).
Sandals can be improved by the specialists
Arruns Spedius Fastus, Sutor Supra Crepidam and
Festina Lacer improved.
The following religious effects can be unlocked for Sandals unlocked:
Armamentum.
Input goods of the building Sandal Maker
The building Sandal Maker requires the good Leather, which belongs to the category
Intermediate Goods belongs to.
It is available from the civilisation levels
Mercators (
Albion),
Plebeians (
Latium, 200 requires) and
Scribes (
Aegyptus, 200 requires).
The purchase price is
34 Denarii, the sale price
13 Denarii.
It is produced in
Tannery (
Latium),
Tannery (
Albion) and
Tannery (
Aegyptus) produced.
It is also required by
Sandal Maker (
Latium),
Armourer (
Latium),
Armourer (
Albion) and
Armourer (
Aegyptus).
The following religious effects can be unlocked for Leather unlocked:
Armamentum.
All specialist items for the building Sandal Maker
Sandal Maker can be improved by the following specialists:
Iphitus of Iolia, Nessusblood Chitonist
Heroic
Clothiers on Island:
Workforce Needed
+75%
Population Area effect
+1
Income Area effect
+1
Spinners in range:
Additional 1t Cloth every 8 cycles
Prestige Area effect
+3
Spinners in range:
Additional 1t Cloth every 10 cycles
Prestige Area effect
+2
Boost Unlock
Build at least 20 clothiers on your island.
Sources
Guest
5k
Finance
Tiranna, Dyed-In-The-Wool Polychromist
Heroic
Clothiers on Island:
Workforce Needed
-35%
Prestige Area effect
+1
Loom Weavery in range:
Productivity
+50%
Upkeep Cost
-35%
Additional 1t Tyrian Purple every 2 cycles
Loom Weavery in range:
Pigments replaces Tyrian Purple
Productivity
+35%
Upkeep Cost
-15%
Additional 1t Pigments every 2 cycles
Boost Unlock
Establish at least 25 trade routes.
Sources
Guest
16k
Civic
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy