Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Armourer Aegyptus | All info, bonuses & items | Anno 117 Buildings
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General information on the building Armourer
The building Armourer of the Anno 117 world
Aegyptus belongs to the category Armoury.
Other buildings in this building class include, for example
Weaponsmith .
It is available from the civilisation level
Scribes and belongs to the DLC “
Dawn of the Delta“.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: Income (+1) and
Fire Safety (-2).
The construction costs of the building are 4
Mud Bricks and 5
Tiles.
To operate it, it requires 20
Denarii and 6
Scribes.
Armourer requires an area of 5×6 fields on the standard grid, and on the diagonal grid (45°) it is 7×8 fields.
Output goods of the building Armourer
The building Armourer produces the good Armour, which belongs to the category
Construction Material belongs to.
It is available from the civilisation levels
Mercators (
Albion) and
Plebeians (
Latium).
The purchase price is
130 Denarii, the sale price
52 Denarii.
The following religious effects can be unlocked for Armour unlocked:
Armamentum.
Input goods of the building Armourer
The building Armourer requires the following goods for production Iron and
Leather.
The good Iron belongs to the category
Intermediate Goods.
It is available from the civilisation levels
Smiths (
Albion),
Plebeians (
Latium, 100 requires) and
Potter (
Aegyptus, 75 requires).
The purchase price is
30 Denarii, the sale price
12 Denarii.
It is produced in
Furnace (
Latium),
Furnace (
Albion) and
Furnace (
Aegyptus) produced.
It is also required by
Weaponsmith (
Latium),
Armourer (
Latium),
Weaponsmith (
Albion),
Armourer (
Albion) and
Weaponsmith (
Aegyptus).
The following religious effects can be unlocked for Iron unlocked:
Armamentum and
Ignis Primigenii.
The good Leather belongs to the category
Intermediate Goods.
It is available from the civilisation levels
Mercators (
Albion),
Plebeians (
Latium, 200 requires) and
Scribes (
Aegyptus, 200 requires).
The purchase price is
34 Denarii, the sale price
13 Denarii.
It is produced in
Tannery (
Latium),
Tannery (
Albion) and
Tannery (
Aegyptus) produced.
It is also required by
Sandal Maker (
Latium),
Armourer (
Latium),
Armourer (
Albion) and
Sandal Maker (
Aegyptus).
The following religious effects can be unlocked for Leather unlocked:
Armamentum.
All specialist items for the building Armourer
Armourer can be improved by the following specialists:
Boriolanus, Of Siege-Weathered Courage
Heroic
Barracks, Equitum Campus, Shipyards, Siege Workshop on Island:
Workforce Needed
+50%
Ship construction speed
+50%
Recruitment Speed
+50%
Armouries in range:
Workforce Needed
+20%
Productivity
+60%
Prestige Area effect
+2
Income Area effect
+2
Armouries in range:
Workforce Needed
+25%
Productivity
+45%
Prestige Area effect
+2
Income Area effect
+1
Boost Unlock
Dedicate your island to the god Mars.
Sources
Guest
12k
Military
Tausret Of the Burning Eye
Heroic
Coal-dependent Buildings on Island:
Fuel efficiency
+100%
Happiness Area effect
-1
Armouries in range:
Productivity
+50%
Upkeep Cost
-35%
Armouries in range:
Productivity
+35%
Upkeep Cost
-15%
Boost Unlock
Establish at least 25 trade routes.
Sources
Guest
16k
Military
Aun, Proselyte of Mars Loucetius
Legendary
Armouries in range:
Fuel efficiency
+50%
Productivity
+20%
Upkeep Cost
-50%
Additional 1t every 10 cycles
Belief Area effect
+3
Armouries in range:
Fuel efficiency
+35%
Productivity
+10%
Upkeep Cost
-25%
Belief Area effect
+1,5
Boost Unlock
Be at war.
Sources
Guest Research(1) Festivals(9)
600k
Religion