Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Salsicium Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Salsicium
The building
Salsicium of the Anno 117 world
Albion belongs to the category Kitchen.
Other buildings in this building class include, for example Epicure of Air (
Albion),
Dairy (
Albion) and
Epicure of Water (
Latium).
It is available from the civilisation level
Mercators.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows:
Population (+1),
Income (+1) and
Fire Safety (-2).
The construction costs of the building are 1
Timber and 2
Tiles.
To operate it, it requires 14
Denarii and 4
Mercators.
Salsicium requires an area of 4×4 fields on the standard grid, and on the diagonal grid (45°) it is 6×6 fields.
Output goods of the building Salsicium
The building Salsicium produces the good
Sausages, which belongs to the category
Needs belongs to.
It is available from the civilisation level
Mercators (
Albion).
The purchase price is 52 Denarii, the sale price
20 Denarii.
It affects the following attributes:
Population (+2) and Happiness (+1).
Sausages can be improved by the specialist
S.P.Q.R. improved.
Input goods of the building Salsicium
The building Salsicium requires the following goods for production Pigs and
Herbs.
The good Pigs belongs to the category
Agriculture.
It is available from the civilisation levels
Mercators (
Albion) and Plebeians (
Latium, 200 requires).
The purchase price is 6 Denarii, the sale price
2 Denarii.
It is produced in
Pig Farm (
Latium) and Pig Farm (
Albion) produced.
It is also required by Tannery (
Latium), Renderer (
Latium), Renderer (
Albion) and Tannery (
Albion).
The following religious effects can be unlocked for Pigs unlocked: Armamentum,
Potnia Theron and
Silo.
The good Herbs belongs to the category
Agriculture.
It is available from the civilisation level
Mercators (
Albion).
The purchase price is 18 Denarii, the sale price
7 Denarii.
It is produced in
Herb Garden (
Albion) produced.
The following religious effects can be unlocked for Herbs unlocked: Vervactor's Plough.
All research for the building Salsicium
Salsicium can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Buildings that consume Fuel can run for longer on the same amount of Fuel. | Grants Effect: Coal-dependant Buildings: |
||
| Buildings that consume Fuel can run for longer on the same amount of Fuel. |
Grants Effect: Coal-dependant Buildings: |
All specialist items for the building Salsicium
Salsicium can be improved by the following specialists:
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Apion Mochthos Apicius, of Apeiron Appetite
Epic
Kitchens in range:
Productivity
+25%
Happiness Area effect
+1
Sources
Decision(1)
100k
Culture
Magnus Bantius the Deipnosophist
Epic
Kitchens in range:
Knowledge Area effect
+1,5
Sources
Guest Quests(14) Festivals(4) Traders(6)
120k
Research