Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.

Herb Garden Albion | All info, bonuses & items | Anno 117 Buildings

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General information on the building Herb Garden

The building Herb GardenHerb Garden of the Anno 117 world AlbionAlbion belongs to the category Plantation. Other buildings in this building class include, for example VineyardVineyard (LatiumLatium), Olive GrowerOlive Grower (LatiumLatium) and Lavender FarmLavender Farm (LatiumLatium). It is available from the civilisation level MercatorsMercators. For it to be built or to function correctly, certain requirements must be met: fruchtbarkeit The island must have the fertility for HerbsHerbs so that it can produce goods.

It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: HealthHealth (+1). The construction costs of the building are 1 TimberTimber and 2 TilesTiles. To operate it, it requires 6 DenariiDenarii and 3 WadersWaders. Herb Garden requires an area of 3×3 fields on the standard grid, and on the diagonal grid (45°) it is 4×4 fields. It also requires the modules 60x Herb FieldsHerb Fields.


Output goods of the building Herb Garden

The building Herb Garden produces the good HerbsHerbs, which belongs to the category AgricultureAgriculture belongs to. It is available from the civilisation level MercatorsMercators (AlbionAlbion). The purchase price is purchase price18 Denarii, the sale price sale price7 Denarii. It is required by SalsiciumSalsicium (AlbionAlbion). The following religious effects can be unlocked for Herbs unlocked: Vervactor's PloughVervactor's Plough.


All religious effects for the building Herb Garden

Herb Garden can be improved by the following god bonuses:

NameGodDescriptionEffects
Vervactor's PloughVervactor's Plough CeresCeres
Global bonus
All farms, ranches and plantations support up to 50% more field modules, increasing productivity by up to 50%. Cultivation area +50%
Productivity +50%

All research for the building Herb Garden

Herb Garden can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Aqua ArboricaAqua Arborica EconomyEconomy
KnowledgeCosts: 32k
Allows all plantations to benefit from irrigation via aqueducts, increasing their productivity.
FreischaltungChoose the Roman path in Albion and host Mercators in your realm.
Unlocks:
Aqueduct Boost: PlantationsAqueduct Boost: Plantations
Water ConservationWater Conservation EconomyEconomy
KnowledgeCosts: 92k
Buildings that use water need less of it to function. Grants Effect:
Water-improved Production Buildings:
Water consumptionWater consumption -20%

All specialist items for the building Herb Garden

Herb Garden can be improved by the following specialists:

Cattín, Apothegmatic Apothecary

Legendary

Cattín, Apothegmatic Apothecary

Plantations in range:

ProductivityProductivity

+35%

Additional 1t Herbs every 8 cyclesAdditional 1t Herbs every 8 cycles

Health Area effectHealth Area effect

+2

Plantations in range:

ProductivityProductivity

+25%

Additional 1t Herbs every 10 cycles.Additional 1t Herbs every 10 cycles.

Health Area effectHealth Area effect

+1

Boost Unlock

UnlockBe at peace with Voada.

Sources

Guest Quests(1) Traders(2)

Denarii600k

NatureNature

Lorana, Herbalist of Fable

Legendary

Lorana, Herbalist of Fable

Herb Garden in range:

ProductivityProductivity

+50%

Additional fertility: Herbs FertilityAdditional fertility: Herbs Fertility

+100%

Herb Garden in range:

ProductivityProductivity

+25%

Additional fertility: Herbs FertilityAdditional fertility: Herbs Fertility

+100%

Boost Unlock

UnlockHave an alliance with Concordia.

Sources

Traders(1)

Obsidian200

NatureNature

Prophecies of AshProphecies of Ash DLC

Macrobius Minucianus, Microcosmologist

Legendary

Macrobius Minucianus, Microcosmologist

Production Buildings in range:

Workforce NeededWorkforce Needed

-20%

Fire SafetyFire Safety

+1

HealthHealth

+1

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-20%

HappinessHappiness

+1

Production Buildings in range:

Workforce NeededWorkforce Needed

-10%

Fire SafetyFire Safety

+0,5

HealthHealth

+0,5

ProductivityProductivity

+20%

Upkeep CostUpkeep Cost

-10%

HappinessHappiness

+0,5

Boost Unlock

UnlockHave at most 30 production buildings.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy


Frequently asked questions about the Anno 117 building Herb Garden

The construction of the building Herb Garden costs in Anno 117 1 TimberTimber and 2 TilesTiles. Operating the building Herb Garden requires in Anno 117 6 DenariiDenarii and 3 WadersWaders .
The building Herb Garden is available in Anno 117 from the civilisation level MercatorsMercators. For the building Herb Garden to be built or to function correctly in Anno 117, you need: FertilityFertility (for HerbsHerbs). Optionally, the building can be connected to a Aqueduct to increase productivity.
The building Herb Garden requires in Anno 117 an area of 3×3 fields on the standard grid, and on the diagonal grid (45°) it is 4×4 fields. It also requires the modules 60× Herb FieldsHerb Fields, which you should take into account when planning space.
The building Herb Garden produce and require? produces in Anno 117 HerbsHerbs. The good Herbs belongs to the category AgricultureAgriculture. It is available from the civilisation level MercatorsMercators (AlbionAlbion). Its purchase price is purchase price18 Denarii, the sale price sale price7 Denarii.
For the building Herb Garden you can unlock the following religious effects in Anno 117: Vervactor's PloughVervactor's Plough (Ceres).
The building Herb Garden can be improved in Anno 117 with the following discoveries in the research tree: Aqua ArboricaAqua Arborica and Water ConservationWater Conservation.
For the building Herb Garden there are a total of 10 specialist items, for example Cattín, Apothegmatic ApothecaryCattín, Apothegmatic Apothecary (legendary); Lorana, Herbalist of FableLorana, Herbalist of Fable (legendary); Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Boar WhispererBoar Whisperer (epic); Tirechán Ua Aergol, Tireless TillerTirechán Ua Aergol, Tireless Tiller (epic); Agronomic AeratorAgronomic Aerator (rare) and 4 more.