Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Armourer Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Armourer
The building Armourer of the Anno 117 world
Albion belongs to the category Armoury.
Other buildings in this building class include, for example
Weaponsmith (
Latium).
It is available from the civilisation level
Mercators.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: Income (+1) and
Fire Safety (-2).
The construction costs of the building are 4
Timber and 5
Tiles.
To operate it, it requires 20
Denarii and 6
Mercators.
Armourer requires an area of 6×7 fields on the standard grid, and on the diagonal grid (45°) it is 8×10 fields.
Output goods of the building Armourer
The building Armourer produces the good Armour, which belongs to the category
Construction Material belongs to.
It is available from the civilisation levels
Mercators (
Albion) and
Plebeians (
Latium).
The purchase price is
120 Denarii, the sale price
48 Denarii.
The following religious effects can be unlocked for Armour unlocked:
Armamentum.
Input goods of the building Armourer
The building Armourer requires the following goods for production Iron and
Leather.
The good Iron belongs to the category
Intermediate Goods.
It is available from the civilisation levels
Smiths (
Albion) and
Plebeians (
Latium, 100 requires).
The purchase price is
26 Denarii, the sale price
10 Denarii.
It is produced in
Furnace (
Latium) and
Furnace (
Albion) produced.
It is also required by
Weaponsmith (
Latium),
Armourer (
Latium) and
Weaponsmith (
Albion).
The following religious effects can be unlocked for Iron unlocked:
Armamentum and
Ignis Primigenii.
The good Leather belongs to the category
Intermediate Goods.
It is available from the civilisation levels
Mercators (
Albion) and
Plebeians (
Latium, 200 requires).
The purchase price is
34 Denarii, the sale price
13 Denarii.
It is produced in
Tannery (
Latium) and
Tannery (
Albion) produced.
It is also required by
Sandal Maker (
Latium) and
Armourer (
Latium).
The following religious effects can be unlocked for Leather unlocked:
Armamentum.
All religious effects for the building Armourer
Armourer can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Armour Chain, Sandals Chain, Weapons Chain | Productivity +(10-150)% |
All research for the building Armourer
Armourer can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Buildings that consume Fuel can run for longer on the same amount of Fuel. | Grants Effect: Coal-dependant Buildings: |
||
| Buildings that consume Fuel can run for longer on the same amount of Fuel. |
Grants Effect: Coal-dependant Buildings: |
All specialist items for the building Armourer
Armourer can be improved by the following specialists:
Boriolanus, Of Siege-Weathered Courage
Heroic
Barracks, Equitum Campus, Shipyards, Siege Workshop on Island:
Workforce Needed
+50%
Construction speed
+50%
Recruitment Speed
+50%
Armouries in range:
Workforce Needed
+20%
Productivity
+60%
Prestige Area effect
+2
Income Area effect
+2
Armouries in range:
Workforce Needed
+25%
Productivity
+45%
Prestige Area effect
+2
Income Area effect
+1
Boost Unlock
Dedicate your island to the god Mars.
Sources
Guest
12k
Military
Aun, Proselyte of Mars Loucetius
Legendary
Armouries in range:
Fuel efficiency
+50%
Productivity
+20%
Upkeep Cost
-50%
Additional 1t every 10 cycles
Belief Area effect
+3
Armouries in range:
Fuel efficiency
+35%
Productivity
+10%
Upkeep Cost
-25%
Belief Area effect
+1,5
Boost Unlock
Be at war.
Sources
Guest Research(1) Festivals(9)
600k
Religion
Favillus, Survivor of Sands and Sandals
Legendary
Armouries, Smelters in range:
Fuel efficiency
+50%
Productivity
+45%
Fire Safety Area effect
+1,5
Armouries, Smelters in range:
Fuel efficiency
+35%
Productivity
+35%
Fire Safety Area effect
+1
Boost Unlock
Dedicate your island to the god Mars.
Sources
Decision(1)
500k
Economy