Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.

Shoe Weaver Albion | All info, bonuses & items | Anno 117 Buildings

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General information on the building Shoe Weaver

The building Shoe WeaverShoe Weaver of the Anno 117 world AlbionAlbion belongs to the category Clothier. Other buildings in this building class include, for example Sandal MakerSandal Maker (LatiumLatium), HosierHosier (AlbionAlbion) and SpinnerSpinner (LatiumLatium). It is available from the civilisation level WadersWaders.

It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: HappinessHappiness (+1). The construction costs of the building are 3 TimberTimber. To operate it, it requires 8 DenariiDenarii and 2 WadersWaders. Shoe Weaver requires an area of 3×4 fields on the standard grid, and on the diagonal grid (45°) it is 4×6 fields.


Output goods of the building Shoe Weaver

The building Shoe Weaver produces the good Reed ShoesReed Shoes, which belongs to the category NeedsNeeds belongs to. It is available from the civilisation level WadersWaders (AlbionAlbion, 50 requires). The purchase price is purchase price36 Denarii, the sale price sale price14 Denarii. It affects the following attributes: IncomeIncome (+1) and HealthHealth (+1). Reed Shoes can be improved by the specialist ReedbroguerReedbroguer improved.


Input goods of the building Shoe Weaver

The building Shoe Weaver requires the good ReedsReeds, which belongs to the category AgricultureAgriculture belongs to. It is available from the civilisation level WadersWaders (AlbionAlbion, 50 requires). The purchase price is purchase price4 Denarii, the sale price sale price1 Denarii. It is produced in Reed GathererReed Gatherer (AlbionAlbion) produced. It is also required by Chassis BuilderChassis Builder (AlbionAlbion) and Labourer's YardLabourer's Yard (AlbionAlbion). The following religious effects can be unlocked for Reeds unlocked: Wild NatureWild Nature.


All specialist items for the building Shoe Weaver

Shoe Weaver can be improved by the following specialists:

Iphitus of Iolia, Nessusblood Chitonist

Heroic

Iphitus of Iolia, Nessusblood Chitonist

Clothiers on Island:

Workforce NeededWorkforce Needed

+75%

Population Area effectPopulation Area effect

+1

Income Area effectIncome Area effect

+1

Spinners in range:

Additional 1t Cloth every 8 cyclesAdditional 1t Cloth every 8 cycles

Prestige Area effectPrestige Area effect

+3

Spinners in range:

Additional 1t Cloth every 10 cyclesAdditional 1t Cloth every 10 cycles

Prestige Area effectPrestige Area effect

+2

Boost Unlock

UnlockBuild at least 20 clothiers on your island.

Sources

Guest

Prestige5k

FinanceFinance

Tiranna, Dyed-In-The-Wool Polychromist

Heroic

Tiranna, Dyed-In-The-Wool Polychromist

Clothiers on Island:

Workforce NeededWorkforce Needed

-35%

Prestige Area effectPrestige Area effect

+1

Loom Weavery in range:

ProductivityProductivity

+50%

Upkeep CostUpkeep Cost

-35%

Additional 1t Tyrian Purple every 2 cyclesAdditional 1t Tyrian Purple every 2 cycles

Loom Weavery in range:

Pigments replaces Tyrian PurplePigments replaces Tyrian Purple

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-15%

Additional 1t Pigments every 2 cyclesAdditional 1t Pigments every 2 cycles

Boost Unlock

UnlockEstablish at least 25 trade routes.

Sources

Guest

Prestige16k

CivicCivic

Macrobius Minucianus, Microcosmologist

Legendary

Macrobius Minucianus, Microcosmologist

Production Buildings in range:

Workforce NeededWorkforce Needed

-20%

Fire SafetyFire Safety

+1

HealthHealth

+1

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-20%

HappinessHappiness

+1

Production Buildings in range:

Workforce NeededWorkforce Needed

-10%

Fire SafetyFire Safety

+0,5

HealthHealth

+0,5

ProductivityProductivity

+20%

Upkeep CostUpkeep Cost

-10%

HappinessHappiness

+0,5

Boost Unlock

UnlockHave at most 30 production buildings.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy


Frequently asked questions about the Anno 117 building Shoe Weaver

The construction of the building Shoe Weaver costs in Anno 117 3 TimberTimber. Operating the building Shoe Weaver requires in Anno 117 8 DenariiDenarii and 2 WadersWaders .
The building Shoe Weaver is available in Anno 117 from the civilisation level WadersWaders. You need 50 residents of this type to unlock the building.
The building Shoe Weaver requires in Anno 117 an area of 3×4 fields on the standard grid, and on the diagonal grid (45°) it is 4×6 fields.
The building Shoe Weaver produce and require? produces in Anno 117 Reed ShoesReed Shoes. The good Reed Shoes belongs to the category NeedsNeeds. It is available from the civilisation level WadersWaders (AlbionAlbion). Its purchase price is purchase price36 Denarii, the sale price sale price14 Denarii. It affects the following attributes: IncomeIncome (+1) and HealthHealth (+1). For this, the building requires Shoe Weaver ReedsReeds. The good Reeds belongs to the category AgricultureAgriculture. It is produced in Anno 117 in the building Reed GathererReed Gatherer and is available from the civilisation level WadersWaders (AlbionAlbion). Its purchase price is purchase price4 Denarii, the sale price sale price1 Denarii.
For the building Shoe Weaver there are a total of 7 specialist items in Anno 117: Iphitus of Iolia, Nessusblood ChitonistIphitus of Iolia, Nessusblood Chitonist (heroic); Tiranna, Dyed-In-The-Wool PolychromistTiranna, Dyed-In-The-Wool Polychromist (heroic); Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Brian na gCapallín, Scathing SatiristBrian na gCapallín, Scathing Satirist (epic); PlaiterPlaiter (common); ReedwainerReedwainer (common); and MeasurerMeasurer (common).