Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Shoe Weaver Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Shoe Weaver
The building Shoe Weaver of the Anno 117 world
Albion belongs to the category Clothier.
Other buildings in this building class include, for example
Sandal Maker (
Latium),
Hosier (
Albion) and
Spinner (
Latium).
It is available from the civilisation level
Waders.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: Happiness (+1).
The construction costs of the building are 3
Timber.
To operate it, it requires 8
Denarii and 2
Waders.
Shoe Weaver requires an area of 3×4 fields on the standard grid, and on the diagonal grid (45°) it is 4×6 fields.
Output goods of the building Shoe Weaver
The building Shoe Weaver produces the good Reed Shoes, which belongs to the category
Needs belongs to.
It is available from the civilisation level
Waders (
Albion, 50 requires).
The purchase price is
36 Denarii, the sale price
14 Denarii.
It affects the following attributes:
Income (+1) and
Health (+1).
Reed Shoes can be improved by the specialist
Reedbroguer improved.
Input goods of the building Shoe Weaver
The building Shoe Weaver requires the good Reeds, which belongs to the category
Agriculture belongs to.
It is available from the civilisation level
Waders (
Albion, 50 requires).
The purchase price is
4 Denarii, the sale price
1 Denarii.
It is produced in
Reed Gatherer (
Albion) produced.
It is also required by
Chassis Builder (
Albion) and
Labourer's Yard (
Albion).
The following religious effects can be unlocked for Reeds unlocked:
Wild Nature.
All specialist items for the building Shoe Weaver
Shoe Weaver can be improved by the following specialists:
Iphitus of Iolia, Nessusblood Chitonist
Heroic
Clothiers on Island:
Workforce Needed
+75%
Population Area effect
+1
Income Area effect
+1
Spinners in range:
Additional 1t Cloth every 8 cycles
Prestige Area effect
+3
Spinners in range:
Additional 1t Cloth every 10 cycles
Prestige Area effect
+2
Boost Unlock
Build at least 20 clothiers on your island.
Sources
Guest
5k
Finance
Tiranna, Dyed-In-The-Wool Polychromist
Heroic
Clothiers on Island:
Workforce Needed
-35%
Prestige Area effect
+1
Loom Weavery in range:
Productivity
+50%
Upkeep Cost
-35%
Additional 1t Tyrian Purple every 2 cycles
Loom Weavery in range:
Pigments replaces Tyrian Purple
Productivity
+35%
Upkeep Cost
-15%
Additional 1t Pigments every 2 cycles
Boost Unlock
Establish at least 25 trade routes.
Sources
Guest
16k
Civic
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy