Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Beaver Trapper Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Beaver Trapper
The building Beaver Trapper of the Anno 117 world
Albion belongs to the category Hunting Cabin.
Other buildings in this building class include, for example
Horsecatcher (
Albion) and
Bird Charmer (
Albion).
It is available from the civilisation level
Aldermen.
For it to be built or to function correctly, certain requirements must be met:
1.
It must be on Marshland built.
2.
The island requires a certain animal populationfor it to be able to produce goods.
The construction costs of the building are 3 Timber and 1
Wattle & Daub.
To operate it, it requires 8
Denarii and 3
Waders.
Beaver Trapper requires an area of 3×3 fields on the standard grid, and on the diagonal grid (45°) it is 4×4 fields.
Output goods of the building Beaver Trapper
The building Beaver Trapper produces the good Beavers, which belongs to the category
Agriculture belongs to.
It is available from the civilisation level
Aldermen (
Albion, 500 requires).
The purchase price is
24 Denarii, the sale price
9 Denarii.
It is required by
Beaver Hat Maker (
Albion).
The following religious effects can be unlocked for Beavers unlocked:
Wild Nature.
All religious effects for the building Beaver Trapper
Beaver Trapper can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Timber Chain, Wattle & Daub Chain, Eels, Resin, Small Birds, Beavers | Productivity +(10-150)% |
All research for the building Beaver Trapper
Beaver Trapper can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Beaver Trappers can be placed at the edge of the marshes with no loss in productivity. | Grants Effect: Beaver Trapper: |
All specialist items for the building Beaver Trapper
Beaver Trapper can be improved by the following specialists:
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Dubious Dambreaker
Rare
Beaver Trapper in range:
Additional fertility: Beaver Population
+75%
Sources
Traders(1)
75
Nature
Prophecies of Ash DLC
Snappy Snaremaker
Rare
Fur Hats Chain in range:
Productivity
+20%
Sources
Guest Quests(4) Traders(3)
18k
Culture