Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.

Beaver Trapper Albion | All info, bonuses & items | Anno 117 Buildings

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General information on the building Beaver Trapper

The building Beaver TrapperBeaver Trapper of the Anno 117 world AlbionAlbion belongs to the category Hunting Cabin. Other buildings in this building class include, for example HorsecatcherHorsecatcher (AlbionAlbion) and Bird CharmerBird Charmer (AlbionAlbion). It is available from the civilisation level AldermenAldermen. For it to be built or to function correctly, certain requirements must be met: 1. sumpfland It must be on Marshland built. 2. tierpopulation The island requires a certain animal populationfor it to be able to produce goods.

The construction costs of the building are 3 TimberTimber and 1 Wattle & DaubWattle & Daub. To operate it, it requires 8 DenariiDenarii and 3 WadersWaders. Beaver Trapper requires an area of 3×3 fields on the standard grid, and on the diagonal grid (45°) it is 4×4 fields.


Output goods of the building Beaver Trapper

The building Beaver Trapper produces the good BeaversBeavers, which belongs to the category AgricultureAgriculture belongs to. It is available from the civilisation level AldermenAldermen (AlbionAlbion, 500 requires). The purchase price is purchase price24 Denarii, the sale price sale price9 Denarii. It is required by Beaver Hat MakerBeaver Hat Maker (AlbionAlbion). The following religious effects can be unlocked for Beavers unlocked: Wild NatureWild Nature.


All religious effects for the building Beaver Trapper

Beaver Trapper can be improved by the following god bonuses:

NameGodDescriptionEffects
Wild NatureWild Nature CernunnosCernunnos
Local bonus
Increased production of Timber Chain, Wattle & Daub Chain, Eels, Resin, Small Birds, Beavers Productivity +(10-150)%

All research for the building Beaver Trapper

Beaver Trapper can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Beaver BotherBeaver Bother EconomyEconomy
KnowledgeCosts: 750k
Beaver Trappers can be placed at the edge of the marshes with no loss in productivity. Grants Effect:
Beaver Trapper:
ProductivityProductivity +25%
Can use forestsCan use forests
Can use meadowsCan use meadows

All specialist items for the building Beaver Trapper

Beaver Trapper can be improved by the following specialists:

Macrobius Minucianus, Microcosmologist

Legendary

Macrobius Minucianus, Microcosmologist

Production Buildings in range:

Workforce NeededWorkforce Needed

-20%

Fire SafetyFire Safety

+1

HealthHealth

+1

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-20%

HappinessHappiness

+1

Production Buildings in range:

Workforce NeededWorkforce Needed

-10%

Fire SafetyFire Safety

+0,5

HealthHealth

+0,5

ProductivityProductivity

+20%

Upkeep CostUpkeep Cost

-10%

HappinessHappiness

+0,5

Boost Unlock

UnlockHave at most 30 production buildings.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy

Dubious Dambreaker

Rare

Dubious Dambreaker

Beaver Trapper in range:

Additional fertility: Beaver PopulationAdditional fertility: Beaver Population

+75%

Sources

Traders(1)

Obsidian75

NatureNature

Prophecies of AshProphecies of Ash DLC

Snappy Snaremaker

Rare

Snappy Snaremaker

Fur Hats Chain in range:

ProductivityProductivity

+20%

Sources

Guest Quests(4) Traders(3)

Denarii18k

CultureCulture


Frequently asked questions about the Anno 117 building Beaver Trapper

The construction of the building Beaver Trapper costs in Anno 117 3 TimberTimber and 1 Wattle & DaubWattle & Daub. Operating the building Beaver Trapper requires in Anno 117 8 DenariiDenarii and 3 WadersWaders .
The building Beaver Trapper is available in Anno 117 from the civilisation level AldermenAldermen. You need 500 residents of this type to unlock the building. For the building Beaver Trapper to be built or to function correctly in Anno 117, you need: MarshlandMarshland and animal populationanimal population.
The building Beaver Trapper requires in Anno 117 an area of 3×3 fields on the standard grid, and on the diagonal grid (45°) it is 4×4 fields.
The building Beaver Trapper produce and require? produces in Anno 117 BeaversBeavers. The good Beavers belongs to the category AgricultureAgriculture. It is available from the civilisation level AldermenAldermen (AlbionAlbion). Its purchase price is purchase price24 Denarii, the sale price sale price9 Denarii.
For the building Beaver Trapper you can unlock the following religious effects in Anno 117: Wild NatureWild Nature (Cernunnos).
The building Beaver Trapper can be improved in Anno 117 with the following discoveries in the research tree: Beaver BotherBeaver Bother.
For the building Beaver Trapper there are a total of 4 specialist items in Anno 117: Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Dubious DambreakerDubious Dambreaker (rare); Snappy SnaremakerSnappy Snaremaker (rare); and Venator of ArtemisVenator of Artemis (rare).