Salt Ponds Latium | All info, bonuses & items | Anno 117 Buildings

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General information on the building Salt Ponds

The building Salt PondsSalt Ponds of the Anno 117 world LatiumLatium belongs to the category Extractor. Other buildings in this building class include, for example Saltwort BurnerSaltwort Burner , Tongue PluckerTongue Plucker and Clay PitClay Pit . It is available from the Population Tier PlebeiansPlebeians. For it to be built or to function correctly, certain requirements must be met: harbour It can only be built in a Harbour Area or on the coast.

The construction costs of the building are 2 TimberTimber and 2 TilesTiles. To operate it, it requires 8 DenariiDenarii and 4 PlebeiansPlebeians. Salt Ponds requires an area of 5×9 fields on the standard grid, and on the diagonal grid (45°) it is 7×13 fields.


Output goods of the building Salt Ponds

The building Salt Ponds produces the good SaltSalt, which belongs to the category Raw MaterialsRaw Materials belongs to. It is available from the Population Tier PlebeiansPlebeians (LatiumLatium). The purchase price is purchase price8 Denarii, the sale price sale price3 Denarii. It is required by Garum WorksGarum Works (LatiumLatium) and TanneryTannery (LatiumLatium). The following religious effects can be unlocked for Salt unlocked: ArmamentumArmamentum and Salacia's FruitsSalacia's Fruits.


All religious effects for the building Salt Ponds

Salt Ponds can be improved by the following god bonuses:

NameGodDescriptionEffects
ArmamentumArmamentum MarsMars
Local bonus
Increased production of Armour Chain, Sandals Chain, Weapons Chain Productivity +(10-150)%
Salacia's FruitsSalacia's Fruits NeptuneNeptune
Local bonus
Increased production of Sardines, Garum Chain, Oysters with Caviar Chain, Cockles and Seashells Productivity +(10-150)%

All research for the building Salt Ponds

Salt Ponds can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Kashtan IronKashtan Iron Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 11,8k
Bonus sources of iron make for more efficient supply chains. Grants Effect:
Military Goods Production:
ProductivityProductivity +20%
ArmoursmithingArmoursmithing MilitaryMilitary
KnowledgeCosts: 8k
Increases the odds for those who gamble with their lives. Unlocks:
Armour ChainArmour Chain
Safe HavensSafe Havens EconomyEconomy
KnowledgeCosts: 36k
Allows the placement of Latium's Coastal Production Buildings in water. Unlocks:
Safe HavensSafe Havens

All specialist items for the building Salt Ponds

Salt Ponds can be improved by the following specialists:

Macrobius Minucianus, Microcosmologist

Legendary

Macrobius Minucianus, Microcosmologist

Production Buildings in range:

Workforce NeededWorkforce Needed

-20%

Fire SafetyFire Safety

+1

HealthHealth

+1

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-20%

HappinessHappiness

+1

Production Buildings in range:

Workforce NeededWorkforce Needed

-10%

Fire SafetyFire Safety

+0,5

HealthHealth

+0,5

ProductivityProductivity

+20%

Upkeep CostUpkeep Cost

-10%

HappinessHappiness

+0,5

Boost Unlock

UnlockHave at most 30 production buildings.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy

Scorpio Africanus Minor, Legally Distinct General

Legendary

Scorpio Africanus Minor, Legally Distinct General

Military Goods Production in Range:

ProductivityProductivity

+100%

Recruitment SpeedRecruitment Speed

+100%

Military Goods Production in Range:

ProductivityProductivity

+50%

Prestige Area effectPrestige Area effect

+1

Income Area effectIncome Area effect

+2

Boost Unlock

UnlockHave the relationship "Rebel" with the Emperor or be close to rebellion.

Sources

Hall Of Fame

Denarii180k

MilitaryMilitary

Servia Bellia, Lily of the Coast

Epic

Servia Bellia, Lily of the Coast

Coastal Factories in range:

ProductivityProductivity

+25%

Income Area effectIncome Area effect

+1

Sources

Quest(1)

Denarii100k

FinanceFinance


Frequently asked questions about the Anno 117 building Salt Ponds

The construction of the building Salt Ponds costs in Anno 117 2 TimberTimber and 2 TilesTiles. Operating the building Salt Ponds requires in Anno 117 8 DenariiDenarii and 4 PlebeiansPlebeians .
The building Salt Ponds is available in Anno 117 from the Population Tier PlebeiansPlebeians. For the building Salt Ponds to be built or to function correctly in Anno 117, you need: Harbour area or coastHarbour area or coast.
The building Salt Ponds requires in Anno 117 an area of 5×9 fields on the standard grid, and on the diagonal grid (45°) it is 7×13 fields.
The building Salt Ponds produce and require? produces in Anno 117 SaltSalt. The good Salt belongs to the category Raw MaterialsRaw Materials. It is available from the Population Tier PlebeiansPlebeians (LatiumLatium). Its purchase price is purchase price8 Denarii, the sale price sale price3 Denarii.
For the building Salt Ponds you can unlock the following religious effects in Anno 117: ArmamentumArmamentum (Mars) and Salacia's FruitsSalacia's Fruits (Neptune).
The building Salt Ponds can be improved in Anno 117 with the following discoveries in the research tree: Kashtan IronKashtan Iron, ArmoursmithingArmoursmithing and Safe HavensSafe Havens.
For the building Salt Ponds there are a total of 7 specialist items in Anno 117: Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Scorpio Africanus Minor, Legally Distinct GeneralScorpio Africanus Minor, Legally Distinct General (legendary); Servia Bellia, Lily of the CoastServia Bellia, Lily of the Coast (epic); Lamellary ArmourerLamellary Armourer (rare); EssentialistEssentialist (common); Piscine DocentPiscine Docent (common); and TawerTawer (common).