Salt Ponds Latium | All info, bonuses & items | Anno 117 Buildings
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General information on the building Salt Ponds
The building Salt Ponds of the Anno 117 world
Latium belongs to the category Extractor.
Other buildings in this building class include, for example
Saltwort Burner ,
Tongue Plucker and
Clay Pit .
It is available from the Population Tier
Plebeians.
For it to be built or to function correctly, certain requirements must be met:
It can only be built in a Harbour Area or on the coast.
The construction costs of the building are 2 Timber and 2
Tiles.
To operate it, it requires 8
Denarii and 4
Plebeians.
Salt Ponds requires an area of 5×9 fields on the standard grid, and on the diagonal grid (45°) it is 7×13 fields.
Output goods of the building Salt Ponds
The building Salt Ponds produces the good Salt, which belongs to the category
Raw Materials belongs to.
It is available from the Population Tier
Plebeians (
Latium).
The purchase price is
8 Denarii, the sale price
3 Denarii.
It is required by
Garum Works (
Latium) and
Tannery (
Latium).
The following religious effects can be unlocked for Salt unlocked:
Armamentum and
Salacia's Fruits.
All religious effects for the building Salt Ponds
Salt Ponds can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Armour Chain, Sandals Chain, Weapons Chain | Productivity +(10-150)% | |
Local bonus |
Increased production of Sardines, Garum Chain, Oysters with Caviar Chain, Cockles and Seashells | Productivity +(10-150)% |
All research for the building Salt Ponds
Salt Ponds can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Bonus sources of iron make for more efficient supply chains. | Grants Effect: Military Goods Production: |
||
| Increases the odds for those who gamble with their lives. | Unlocks: |
||
| Allows the placement of Latium's Coastal Production Buildings in water. | Unlocks: |
All specialist items for the building Salt Ponds
Salt Ponds can be improved by the following specialists:
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Scorpio Africanus Minor, Legally Distinct General
Legendary
Military Goods Production in Range:
Productivity
+100%
Recruitment Speed
+100%
Military Goods Production in Range:
Productivity
+50%
Prestige Area effect
+1
Income Area effect
+2
Boost Unlock
Have the relationship "Rebel" with the Emperor or be close to rebellion.
Sources
Hall Of Fame
180k
Military
Servia Bellia, Lily of the Coast
Epic
Coastal Factories in range:
Productivity
+25%
Income Area effect
+1
Sources
Quest(1)
100k
Finance