Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.

Iron Mine Albion | All info, bonuses & items | Anno 117 Buildings

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General information on the building Iron Mine

The building Iron MineIron Mine of the Anno 117 world AlbionAlbion belongs to the category Mine. Other buildings in this building class include, for example Copper MineCopper Mine (AlbionAlbion), Gold MineGold Mine (LatiumLatium) and Tin MineTin Mine (AlbionAlbion). It is available from the civilisation level SmithsSmiths. For it to be built or to function correctly, certain requirements must be met: 1. bergplatz It can only be built at a Mountain Slot built. 2. vorkommen The island requires a raw material deposit for Iron OreIron Orefor it to be able to produce goods.

It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: HealthHealth (-2). The construction costs of the building are 2 TimberTimber and 2 TilesTiles. To operate it, it requires 10 DenariiDenarii and 5 WadersWaders. Iron Mine requires an area of 3×8 fields on the standard grid, and on the diagonal grid (45°) it is 4×11 fields.


Output goods of the building Iron Mine

The building Iron Mine produces the good Iron OreIron Ore, which belongs to the category Raw MaterialsRaw Materials belongs to. It is available from the civilisation levels SmithsSmiths (AlbionAlbion) and PlebeiansPlebeians (LatiumLatium, 100 requires). The purchase price is purchase price10 Denarii, the sale price sale price4 Denarii. It is required by FurnaceFurnace (LatiumLatium) and FurnaceFurnace (AlbionAlbion). The following religious effects can be unlocked for Iron Ore unlocked: ArmamentumArmamentum and Lava ForgeLava Forge.


All religious effects for the building Iron Mine

Iron Mine can be improved by the following god bonuses:

NameGodDescriptionEffects
ArmamentumArmamentum MarsMars
Local bonus
Increased production of Armour Chain, Sandals Chain, Weapons Chain Productivity +(10-150)%
Lava ForgeLava Forge VulcanVulcan
Local bonus
Increased production of all mines and quarries Productivity +(10-150)%

All research for the building Iron Mine

Iron Mine can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Blood of TerraBlood of Terra EconomyEconomy
KnowledgeCosts: 46k
Allows Iron Mines to produce even without Iron Deposits, albeit with reduced productivity. Grants Effect:
All islands:
Iron DepositIron Deposit 50%
Beneath BedrockBeneath Bedrock EconomyEconomy
KnowledgeCosts: 1,5M
Increases the productivity of your Mines. Grants Effect:
Mines:
ProductivityProductivity +5%
HushingHushing EconomyEconomy
KnowledgeCosts: 46k
Allows all mines to benefit from hydraulics via aqueducts, increasing their productivity.
FreischaltungChoose the Celtic path in Albion and host Smiths in your realm.
Unlocks:
Aqueduct Boost: MinesAqueduct Boost: Mines
Water ConservationWater Conservation EconomyEconomy
KnowledgeCosts: 92k
Buildings that use water need less of it to function. Grants Effect:
Water-improved Production Buildings:
Water consumptionWater consumption -20%

All specialist items for the building Iron Mine

Iron Mine can be improved by the following specialists:

Maio Turnus, Orichalcum-Clad Liberator

Heroic

Maio Turnus, Orichalcum-Clad Liberator

Iron Mines on Island:

Additional 1t Gold Ore every 9 cyclesAdditional 1t Gold Ore every 9 cycles

Additional 1t Copper Ore every 5 cyclesAdditional 1t Copper Ore every 5 cycles

Additional 1t Silver Ore every 7 cyclesAdditional 1t Silver Ore every 7 cycles

Shrine of Vulcan in range:

Prestige Area effectPrestige Area effect

+1

Population Area effectPopulation Area effect

+2

Shrine of Vulcan in range:

Prestige Area effectPrestige Area effect

+1

Population Area effectPopulation Area effect

+1

Boost Unlock

UnlockHave at most 1,000 residences.

Sources

Guest

Prestige13k

EconomyEconomy

Prophecies of AshProphecies of Ash DLC

Lar Syracus, Minedriver

Legendary

Lar Syracus, Minedriver

Mines in range:

Workforce NeededWorkforce Needed

-90%

Upkeep CostUpkeep Cost

-90%

Income Area effectIncome Area effect

+10

Health Area effectHealth Area effect

-3

Happiness Area effectHappiness Area effect

-3

Mines in range:

Workforce NeededWorkforce Needed

-75%

Upkeep CostUpkeep Cost

-75%

Income Area effectIncome Area effect

+6

Health Area effectHealth Area effect

-2

Happiness Area effectHappiness Area effect

-2

Boost Unlock

UnlockBuild at least 12 markets on your island.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy

Macrobius Minucianus, Microcosmologist

Legendary

Macrobius Minucianus, Microcosmologist

Production Buildings in range:

Workforce NeededWorkforce Needed

-20%

Fire SafetyFire Safety

+1

HealthHealth

+1

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-20%

HappinessHappiness

+1

Production Buildings in range:

Workforce NeededWorkforce Needed

-10%

Fire SafetyFire Safety

+0,5

HealthHealth

+0,5

ProductivityProductivity

+20%

Upkeep CostUpkeep Cost

-10%

HappinessHappiness

+0,5

Boost Unlock

UnlockHave at most 30 production buildings.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy


Frequently asked questions about the Anno 117 building Iron Mine

The construction of the building Iron Mine costs in Anno 117 2 TimberTimber and 2 TilesTiles. Operating the building Iron Mine requires in Anno 117 10 DenariiDenarii and 5 WadersWaders .
The building Iron Mine is available in Anno 117 from the civilisation level SmithsSmiths. For the building Iron Mine to be built or to function correctly in Anno 117, you need: Mountain SlotMountain Slot and Raw material depositRaw material deposit (for Iron OreIron Ore). Optionally, the building can be connected to a Aqueduct to increase productivity.
The building Iron Mine requires in Anno 117 an area of 3×8 fields on the standard grid, and on the diagonal grid (45°) it is 4×11 fields.
The building Iron Mine produce and require? produces in Anno 117 Iron OreIron Ore. The good Iron Ore belongs to the category Raw MaterialsRaw Materials. It is available from the civilisation levels SmithsSmiths (AlbionAlbion) and PlebeiansPlebeians (LatiumLatium). Its purchase price is purchase price10 Denarii, the sale price sale price4 Denarii.
For the building Iron Mine you can unlock the following religious effects in Anno 117: ArmamentumArmamentum (Mars) and Lava ForgeLava Forge (Vulcan).
The building Iron Mine can be improved in Anno 117 with the following discoveries in the research tree: Blood of TerraBlood of Terra, Beneath BedrockBeneath Bedrock, HushingHushing and Water ConservationWater Conservation.
For the building Iron Mine there are a total of 11 specialist items, for example Maio Turnus, Orichalcum-Clad LiberatorMaio Turnus, Orichalcum-Clad Liberator (heroic); Lar Syracus, MinedriverLar Syracus, Minedriver (legendary); Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Minas Órlámh, the Gilted TouchMinas Órlámh, the Gilted Touch (legendary); Orphelia, Orator of the Long DarkOrphelia, Orator of the Long Dark (legendary); Gygaea of Megaria, Eupalinian ReservistGygaea of Megaria, Eupalinian Reservist (epic) and 5 more.