Vineyard Aegyptus | All info, bonuses & items | Anno 117 Buildings

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General information on the building Vineyard

The building VineyardVineyard of the Anno 117 world AegyptusAegyptus belongs to the category Plantation. Other buildings in this building class include, for example Weld CropWeld Crop , Herb GardenHerb Garden and Blue Lotus PlantationBlue Lotus Plantation . It is available from the Population Tier GymnasiarchsGymnasiarchs and belongs to the DLC “Dawn of the DeltaDawn of the Delta”. For it to be built or to function correctly, certain requirements must be met: fertility The island must have the fertility for GrapesGrapes so that it can produce goods.

The construction costs of the building are 2 Mud BricksMud Bricks, 3 TilesTiles and 1 ConcreteConcrete. To operate it, it requires 8 DenariiDenarii and 3 ThreshersThreshers. Vineyard requires an area of 4×5 fields on the standard grid, and on the diagonal grid (45°) it is 6×7 fields. It also requires the modules 100x VinesVines.


Output goods of the building Vineyard

The building Vineyard produces the good GrapesGrapes, which belongs to the category AgricultureAgriculture belongs to. It is available from the Population Tiers NoblesNobles (AlbionAlbion) and EquesEques (LatiumLatium). The purchase price is purchase price24 Denarii, the sale price sale price9 Denarii. It is required by VintnerVintner (LatiumLatium), VintnerVintner (AlbionAlbion) and VintnerVintner (AegyptusAegyptus). The following religious effects can be unlocked for Grapes unlocked: Ceres AugustaCeres Augusta, Gnostic RevelationGnostic Revelation, DovecoteDovecote and Vervactor's PloughVervactor's Plough.


All religious effects for the building Vineyard

Vineyard can be improved by the following god bonuses:

NameGodDescriptionEffects
Ceres AugustaCeres Augusta CeresCeres
Local bonus
Increased production of Bread Chain, Porridge Chain, Wine Chain, Beer Chain, Olive Oil Chain Productivity +(10-150)%
Gnostic RevelationGnostic Revelation Thoth TrismegistusThoth Trismegistus
Local bonus
Increased production of Wine Chain, Fine Glass Chain, Writing Tablets Chain, Brooches Chain and Scribing Sets Chain Productivity +(10-170)%
DovecoteDovecote SobekSobek
Global bonus
Enables you to build Dovecotes. N.B. Dovecotes, like e.g. fields, can only be built from the menu of a given Plantation in Aegyptus, boosting its productivity. Unlocks: Dovecote
Vervactor's PloughVervactor's Plough CeresCeres
Global bonus
All farms, ranches and plantations support up to 50% more field modules, increasing productivity by up to 50%. Cultivation area +50%
Productivity +50%

All research for the building Vineyard

Vineyard can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Aqua ArboricaAqua Arborica EconomyEconomy
KnowledgeCosts: 64k
Allows all plantations to benefit from irrigation via aqueducts, increasing their productivity.
UnlockChoose the Roman path in Albion and host Mercators in your realm.
Unlocks:
Aqueduct Boost: PlantationsAqueduct Boost: Plantations
Empire's BreadbasketEmpire's Breadbasket Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 4,8k
Increases Productivity for all Farms in Aegyptus. Grants Effect:
All Aegyptus Farms:
ProductivityProductivity +10%
Underground PithoiUnderground Pithoi Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 36k
Buildings that use water need less of it to function, and have increased Productivity. Grants Effect:
Water-improved Production Buildings:
ProductivityProductivity +10%
Water consumptionWater consumption -20%
Vino VeritasVino Veritas EconomyEconomy
KnowledgeCosts: 1,5M
Allows Vineyards to produce even without Grape Fertility, albeit with reduced productivity. Grants Effect:
All islands:
Grape FertilityGrape Fertility 50%
Water ConservationWater Conservation EconomyEconomy
KnowledgeCosts: 92k
Buildings that use water need less of it to function. Grants Effect:
Water-improved Production Buildings:
Water consumptionWater consumption -20%
Old Kingdom WinesOld Kingdom Wines Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 64k
Unlocks the production of wine in Aegyptus. Unlocks:
Wine Production in AegyptusWine Production in Aegyptus

All specialist items for the building Vineyard

Vineyard can be improved by the following specialists:

Cattín, Apothegmatic Apothecary

Legendary

Cattín, Apothegmatic Apothecary

Plantations in range:

ProductivityProductivity

+35%

Additional 1t Herbs every 8 cyclesAdditional 1t Herbs every 8 cycles

Health Area effectHealth Area effect

+2

Plantations in range:

ProductivityProductivity

+25%

Additional 1t Herbs every 10 cycles.Additional 1t Herbs every 10 cycles.

Health Area effectHealth Area effect

+1

Boost Unlock

UnlockBe at peace with Voada.

Sources

Guest Quests(1) Traders(2)

Denarii600k

NatureNature

Macrobius Minucianus, Microcosmologist

Legendary

Macrobius Minucianus, Microcosmologist

Production Buildings in range:

Workforce NeededWorkforce Needed

-20%

Fire SafetyFire Safety

+1

HealthHealth

+1

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-20%

HappinessHappiness

+1

Production Buildings in range:

Workforce NeededWorkforce Needed

-10%

Fire SafetyFire Safety

+0,5

HealthHealth

+0,5

ProductivityProductivity

+20%

Upkeep CostUpkeep Cost

-10%

HappinessHappiness

+0,5

Boost Unlock

UnlockHave at most 30 production buildings.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy

Gisella, Wine Whisperer

Epic

Gisella, Wine Whisperer

Vineyards in range:

Additional fertility: Grape FertilityAdditional fertility: Grape Fertility

+100%

Sources

Traders(1)

Obsidian130

NatureNature

Prophecies of AshProphecies of Ash DLC


Frequently asked questions about the Anno 117 building Vineyard

The construction of the building Vineyard costs in Anno 117 2 Mud BricksMud Bricks, 3 TilesTiles and 1 ConcreteConcrete. Operating the building Vineyard requires in Anno 117 8 DenariiDenarii and 3 ThreshersThreshers .
The building Vineyard is available in Anno 117 from the Population Tier GymnasiarchsGymnasiarchs and belongs to the DLC “Dawn of the DeltaDawn of the Delta” in Anno 117. For the building Vineyard to be built or to function correctly in Anno 117, you need: FertilityFertility (for GrapesGrapes).
The building Vineyard requires in Anno 117 an area of 4×5 fields on the standard grid, and on the diagonal grid (45°) it is 6×7 fields. It also requires the modules 100× VinesVines, which you should take into account when planning space.
The building Vineyard produce and require? produces in Anno 117 GrapesGrapes. The good Grapes belongs to the category AgricultureAgriculture. It is available from the Population Tiers NoblesNobles (AlbionAlbion) and EquesEques (LatiumLatium). Its purchase price is purchase price24 Denarii, the sale price sale price9 Denarii.
For the building Vineyard you can unlock the following religious effects in Anno 117: Ceres AugustaCeres Augusta (Ceres), Gnostic RevelationGnostic Revelation (Thoth Trismegistus), DovecoteDovecote (Sobek) and Vervactor's PloughVervactor's Plough (Ceres).
The building Vineyard can be improved in Anno 117 with the following discoveries in the research tree: Aqua ArboricaAqua Arborica, Empire's BreadbasketEmpire's Breadbasket, Underground PithoiUnderground Pithoi, Vino VeritasVino Veritas, Water ConservationWater Conservation and Old Kingdom WinesOld Kingdom Wines.
For the building Vineyard there are a total of 8 specialist items in Anno 117: Cattín, Apothegmatic ApothecaryCattín, Apothegmatic Apothecary (legendary); Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Gisella, Wine WhispererGisella, Wine Whisperer (epic); Tirechán Ua Aergol, Tireless TillerTirechán Ua Aergol, Tireless Tiller (epic); Adept TroughtenderAdept Troughtender (rare); Nice NaturalistNice Naturalist (rare); VinecrusherVinecrusher (rare); and Grape PickerGrape Picker (common).