Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Coal Mine Latium | All info, bonuses & items | Anno 117 Buildings
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General information on the building Coal Mine
The building Coal Mine of the Anno 117 world
Latium belongs to the category Mine.
Other buildings in this building class include, for example
Gold Mine (
Latium),
Iron Mine (
Latium) and
Tin Mine (
Albion).
It is part of the DLC “
Prophecies of Ash”.
For it to be built or to function correctly, certain requirements must be met:
It can only be built at a Mountain Slot built.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: Health (-2).
The construction costs of the building are 2
Timber and 2
Tiles.
To operate it, it requires 10
Denarii and 5
Liberti.
Coal Mine requires an area of 3×8 fields on the standard grid, and on the diagonal grid (45°) it is 4×11 fields.
Output goods of the building Coal Mine
The building Coal Mine produces the good Charcoal, which belongs to the category
Raw Materials belongs to.
It is available from the civilisation levels
Mercators (
Albion) and
Plebeians (
Latium).
The purchase price is
8 Denarii, the sale price
3 Denarii.
Charcoal can be improved by the specialists
Aneirin Gwawdrydd, Smith Weard,
Aun, Proselyte of Mars Loucetius,
Favillus, Survivor of Sands and Sandals and
Zorsines, Sarmatian Swordshaper improved.
The following religious effects can be unlocked for Charcoal unlocked:
Armamentum,
Tree Rhizome and
Lava Forge.
In addition, Charcoal can be upgraded with the following discoveries:
Gobannus-Model Bellows and
Better Bellows.
All religious effects for the building Coal Mine
Coal Mine can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Armour Chain, Sandals Chain, Weapons Chain | Productivity +(10-150)% | |
Global bonus |
Enables the construction of coal mines at all mountain access points. | Unlocks: Coal Mine | |
Local bonus |
Increased production of all mines and quarries | Productivity +(10-150)% |
All research for the building Coal Mine
Coal Mine can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Increases the productivity of your Mines. | Grants Effect: Mines: |
||
| Allows all mines to benefit from hydraulics via aqueducts, increasing their productivity. |
Unlocks: |
All specialist items for the building Coal Mine
Coal Mine can be improved by the following specialists:
Ciara Tógáil, Chasm-Blessed Chromatic Terrawright
Legendary
Coal Mine, Gold Mine in range:
Productivity
+50%
Additional 1t Marble every 3 cycles
Additional 1t Mosaics every 3 cycles
Coal Mine, Gold Mine in range:
Productivity
+15%
Additional 1t Marble every 3 cycles
Additional 1t Mosaics every 3 cycles
Boost Unlock
Have all of these specialists equipped: Woodwright, Concretist Claywright, Diara Tógáil, Statuesque Stonemason.
Sources
Guest Research(1)
500k
Economy
The Hippodrome DLC
Lar Syracus, Minedriver
Legendary
Mines in range:
Workforce Needed
-90%
Upkeep Cost
-90%
Income Area effect
+10
Health Area effect
-3
Happiness Area effect
-3
Mines in range:
Workforce Needed
-75%
Upkeep Cost
-75%
Income Area effect
+6
Health Area effect
-2
Happiness Area effect
-2
Boost Unlock
Build at least 12 markets on your island.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy