Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Goldsmith Latium | All info, bonuses & items | Anno 117 Buildings
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General information on the building Goldsmith
The building Goldsmith of the Anno 117 world
Latium belongs to the category Smelter.
Other buildings in this building class include, for example
Glass Smelter (
Latium),
Silver Forge (
Albion) and
Bronze Smelter (
Albion).
It is available from the civilisation level
Patricians.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: Fire Safety (-2).
The construction costs of the building are 1
Timber, 3
Tiles, 3
Concrete and 2
Marble.
To operate it, it requires 26
Denarii and 10
Patricians.
Goldsmith requires an area of 4×6 fields on the standard grid, and on the diagonal grid (45°) it is 6×8 fields.
Output goods of the building Goldsmith
The building Goldsmith produces the good Gold, which belongs to the category
Intermediate Goods belongs to.
It is available from the civilisation level
Patricians (
Latium, 750 requires).
The purchase price is
152 Denarii, the sale price
60 Denarii.
It is required by
Jeweller (
Latium) and
Gilder (
Latium).
The following religious effects can be unlocked for Gold unlocked:
Ignis Primigenii.
Input goods of the building Goldsmith
The building Goldsmith requires the good Gold Ore, which belongs to the category
Raw Materials belongs to.
It is available from the civilisation level
Patricians (
Latium, 750 requires).
The purchase price is
160 Denarii, the sale price
64 Denarii.
It is produced in
Gold Washer (
Latium) and
Gold Mine (
Latium) produced.
The following religious effects can be unlocked for Gold Ore unlocked:
Lava Forge.
All religious effects for the building Goldsmith
Goldsmith can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Global bonus |
All smelters receive the area effect: Fire Safety +2, Population +1, Knowledge +1, Prestige +1 | Fire Safety Area effect +2 Prestige Area effect +1 Knowledge Area effect +1 Population Area effect +1 |
All research for the building Goldsmith
Goldsmith can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Buildings that consume Fuel can run for longer on the same amount of Fuel. | Grants Effect: Coal-dependant Buildings: |
||
| Buildings that consume Fuel can run for longer on the same amount of Fuel. |
Grants Effect: Coal-dependant Buildings: |
All specialist items for the building Goldsmith
Goldsmith can be improved by the following specialists:
Aneirin Gwawdrydd, Smith Weard
Legendary
Smelters in range:
Fuel efficiency
+35%
Productivity
+35%
Additional 1t Charcoal every 8 cycles
Smelters in range:
Fuel efficiency
+25%
Productivity
+25%
Additional 1t Charcoal every 10 cycles
Boost Unlock
Build at least 800 Wader Residences on your island.
Sources
Guest Quests(14) Festivals(7) Traders(6)
600k
Economy
Favillus, Survivor of Sands and Sandals
Legendary
Armouries, Smelters in range:
Fuel efficiency
+50%
Productivity
+45%
Fire Safety Area effect
+1,5
Armouries, Smelters in range:
Fuel efficiency
+35%
Productivity
+35%
Fire Safety Area effect
+1
Boost Unlock
Dedicate your island to the god Mars.
Sources
Decision(1)
500k
Economy
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy