Brewery Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Brewery
The building Brewery of the Anno 117 world
Albion belongs to the category Victualler.
Other buildings in this building class include, for example
Malthouse ,
Sesame Press and
Olive Press .
It is available from the Population Tier
Smiths.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: Income (+2) and
Fire Safety (-2).
The construction costs of the building are 2
Timber and 2
Wattle & Daub.
To operate it, it requires 10
Denarii and 3
Smiths.
Brewery requires an area of 4×5 fields on the standard grid, and on the diagonal grid (45°) it is 6×7 fields.
Output goods of the building Brewery
The building Brewery produces the good Beer, which belongs to the category
Needs belongs to.
It is available from the Population Tiers
Smiths (
Albion) and
Potter (
Aegyptus).
The purchase price is
40 Denarii, the sale price
16 Denarii.
It affects the following attributes:
Population (+1),
Income (+1),
Knowledge (-1) and
Happiness (+2).
Beer can be improved by the specialists
Prurient Pourer,
Consentia Stolata, Coveter of Fine Apparel and
Huy, Who Speaks to the Harvest improved.
The following religious effects can be unlocked for Beer unlocked:
Ceres Augusta and
Belly Of The Beast.
Input goods of the building Brewery
The building Brewery requires the good Malt, which belongs to the category
Intermediate Goods belongs to.
It is available from the Population Tiers
Smiths (
Albion) and
Potter (
Aegyptus).
The purchase price is
16 Denarii, the sale price
6 Denarii.
It is produced in
Malthouse (
Albion) and
Malthouse (
Aegyptus) produced.
It is also required by
Brewery (
Aegyptus).
The following religious effects can be unlocked for Malt unlocked:
Ceres Augusta and
Belly Of The Beast.
All religious effects for the building Brewery
Brewery can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Bread Chain, Porridge Chain, Wine Chain, Beer Chain, Olive Oil Chain | Productivity +(10-150)% | |
Local bonus |
Increased production of Rare Meat Platters Chain, Beer Chain, Cheese Chain, Sausages Chain, Stuffed Goose Chain, Roast Beef Chain and Sanga Cattle | Productivity +(10-170)% |
All research for the building Brewery
Brewery can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Buildings that consume Fuel can run for longer on the same amount of Fuel. | Grants Effect: Coal-dependant Buildings: |
||
| Buildings that consume Fuel can run for longer on the same amount of Fuel. |
Grants Effect: Coal-dependant Buildings: |
All specialist items for the building Brewery
Brewery can be improved by the following specialists:
Tausret Of the Burning Eye
Heroic
Coal-dependent Buildings on Island:
Fuel efficiency
+100%
Happiness Area effect
-1
Armouries in range:
Productivity
+50%
Upkeep Cost
-35%
Armouries in range:
Productivity
+35%
Upkeep Cost
-15%
Boost Unlock
Establish at least 25 trade routes.
Sources
Guest
16k
Military
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Steward of Flame
Rare
Brewery in range:
Fire Safety Area effect
+1
Sources
Guest Quests(4) Traders(3)
18k
Military